9.16.2010

Job Rebalancing: Who Goes Where

Above, BLM AMII Damage,
Restoring Original RDM < BLU < BLM Damage Distribution

BLU was a pretty weird job. A lot of its high MP cost/Area of Effect spells were supposed to parse it somewhere between RDM and BLM as magical nuker. Of course, the mistake (or perhaps success) the developers made was to make the damage differential between physical and magical spells too low, the MP cost spread too large, and the cast and recast times of the physical spells too attractive. BLU became a DD, not a nuker.

9.15.2010

Se Me Fue La Mano

I think SE might have overdone it a little in this update. From what I hear from other players, Vanity Dive does 700-900 damage for ~55MP and 2 Set points (and Accuracy Bonus). Benthic Typhoon, for about the same MP cost, can do upwards of 3000 damage with Sneak Attack and adds DEF Down and closes Darkness. Quad. Continuum, perhaps the craziest of all, appears to consistently hit between 2500 and 4000 damage even on EM+, assuming you're using Chain Affinity/Efflux.

9.12.2010

Your New Endgame Build Just In

Cannonball is a beloved favorite of Blue Mages because it can be cast at such a great distance from the target. However, as I have mentioned in previous posts, Cannonball will eventually die because its damage will eventually cap. It appears, however, that Cannonball is already dead, and in its place, we have Benthic Typhoon.